发布于 2026年8月29日 · 我们于 2026年8月31日 确认该职位仍然有效
US$ 250 – US$ 750 (每个项目)
I need a solid SAMP-style client for iOS that can reliably log my GTA San Andreas copy into private multiplayer servers. The only feature I care about right now is establishing, maintaining, and cleanly dropping the multiplayer connection; chat, HUD tweaks, and other extras can wait for later milestones. The servers I use aren’t stock—they run several custom modifications—so the handshake, packet order, and any opcode quirks those mods introduce must be handled gracefully. I can supply sample IPs and their current pawn scripts for testing once we start. Your deliverable is an Xcode project (Swift or Objective-C) that: • Detects and lists a given private server’s status (player count, ping). • Joins the server, loads the modded resources without crashing, and spawns the player in-game. • Reconnects automatically after intermittent drops. • Exposes clean hooks so I can layer chat, UI, and control schemes afterwards. Please keep third-party libraries lightweight and ensure everything you add is App Store-compliant; I may pursue TestFlight distribution later. Document any custom network handling in plain English so I can maintain it myself.