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Expansion of 2D Mobile Game in Unity -- 2

Freelancer

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placeIN home_workRemote assignmentBefristet publicAggregierter Job · IN

eventVeröffentlicht am 03. Sept. 2026 · verifiedWir haben am 04. Sept. 2026 bestätigt, dass er noch aktiv ist

₹ 75.000 – ₹ 150.000 pro Projekt

Über den Job

Project Title: Unity C# Developer Needed to Expand 2D Mobile Game (Levels, Meta-Features & Retention Systems) Project Description: I have an existing, fully functional mobile brick-breaker game developed in Unity C# featuring basic core gameplay and a prototype level. I am looking for an experienced Unity developer to expand the game into a complete, release-ready loop by implementing multi-level progression and core player-retention systems. Key Deliverables: Level Progression & Design: Build a scalable level management system (JSON/ScriptableObject-based) to support multiple levels with increasing difficulty. Level selection screen displaying unlocked, locked, and completed stages with star ratings. Daily Reward System: Consecutive day login streak logic using local system time / server timestamp verification. Claim animations and automatic reward payouts (coins/power-ups). Spin & Win (Lucky Wheel): Interactive UI wheel with smooth physics/easing rotation. Configurable reward probability drop rates and a daily free spin timer (with optional ad-watch hooks for extra spins). Achievement System: Achievement tracking logic (e.g., break X bricks, complete level Y without losing a life, reach score Z). In-game notifications/popups upon unlocking and a dedicated achievements UI panel to claim rewards. Data Persistence: Clean, persistent saving/loading (PlayerPrefs or encrypted local JSON) for levels, inventory, streak status, and achievements.

Requirements

Strong experience in Unity (C#) mobile game development. Clean, modular, and well-commented code architecture. Experience integrating standard casual/arcade UI flows and reward systems.

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