arrow_back العودة إلى الأعمال الحرة
F

Realistic Houdini Vellum Hair Simulation

Freelancer

مشاركة:
placeCA home_workعن بُعد assignmentبعقد publicوظيفة مجمّعة · CA

eventنُشرت في 29 أغسطس 2026 · verifiedتحققنا في 31 أغسطس 2026 من أنها ما زالت متاحة

CA$ 750 – CA$ 1.500 / لكل مشروع

عن الوظيفة

I’m producing an animation film that features several human characters captured in close-up, and I need their hair to move and react with convincing realism. The project is already modeled and groomed; what’s missing is a polished Houdini Vellum setup that can carry the weight of cinematic shots—slow-motion turns, fast head snaps, wind gusts, and subtle secondary motion for quieter moments. Here’s what I’d like from you: • Build or refine a Vellum Hair network that keeps strand shape integrity while allowing believable stretch, bend, and collision. • Provide clear parameters I can tweak for scene-specific variations (stiffness, damping, drag, wind influence, etc.). • Deliver a clean .hip file (or HDA if you prefer) plus any geometry caches so I can drop the setup onto additional characters without rewiring. • Include a brief note or screen-capture walkthrough explaining your solver settings and any custom wrangles or constraints you add. The look needs to stay firmly on the realistic side rather than stylized or cartoonish, so attention to scale-accurate thickness, clumping, and subtle frizz is important. If you like working with Houdini 19.5 or the latest daily build, even better—just let me know which version you’ll use so I can match it. Once I see a shot-level playblast that matches the references I’ll provide, we’ll lock the simulation and I’ll integrate it into the lighting and rendering pipeline.

تابع القراءة مجانًا

أنشئ حسابًا مجانيًا لعرض الوظيفة كاملة والتقديم عليها.

  • badgeملف مرئي للشركات
  • notificationsتنبيه بالوظائف الجديدة عبر البريد الإلكتروني
  • favoriteمجاني دائمًا، بلا خدع